B-spline curve through control points in Graphics and Graphics3D
BSplineCurve[{p1, p2, …}]
Graphics[{BSplineCurve[pts], Dashed, Gray, Line[pts], Red, Point[pts]}]
→ -Graphics-Graphics3D[{BSplineCurve[pts], Dashed, Gray, Line[pts], Red, Point[pts]}]
→ -Graphics3D-Graphics[BSplineCurve[CirclePoints[4]]]
→ -Graphics-- SplineDegree — default Automatic
- SplineKnots — default Automatic
- SplineWeights — default Automatic
- SplineClosed — default False