3D tetrahedron primitive.
Tetrahedron[]
Tetrahedron[l]
Tetrahedron[{θ, ϕ}, …]
Tetrahedron[{x, y, z}, …]
Tetrahedron[{p1, p2, p3, p4}]
Tetrahedron[{{p1, 1, p1, 2, p1, 3, p1, 4}, {p2, 1, …}, …}]
Tetrahedron[]
→ Tetrahedron[]- VertexColors — default Automatic
- VertexNormals — default Automatic
- VertexTextureCoordinates — default None